Wednesday, 24 October 2007

The Sega Logo Project

This video has been posted all over the place now, but I just can't not post this here. The Sega logo at the start of every Mega Drive game was possibly one of the main reasons the Sega brand became so well known. You ask any casual gamer who was raised in the 16-bit era, and they'll likely tell you they used to have "a Sega" rather than "a Mega Drive". Well this video has 143 different game intros of the Sega logo, even some from the Mega CD, 32X and Game Gear.

Almost all of them do something unique with it, ranging from tech demo like special effects to the game's main star interacting with it (with the best example being Vectorman, which actually let you control the character, jumping and shooting at it for as long as you please) and even some unique screams of the brand name (such as the Jurassic Park one with a T-Rex growling 'SEGUUUAHH!"). Some games even had more than one that would play at random each time you switch on the system (For example: Eternal Champions and Bonkers). These didn't just come from Sega's own games either, as all the third parties joined in on the trend too, giving the Mega Drive versions of multi format games something unique over the Super Nintendo or Amiga versions. This was in the days before consoles would have their own specific logo which would play every time you turn on the system. It's a real shame this individuality was lost to slapping a flat logo that sits on the screen for a few seconds with all the copyright details. Enjoy this wonderful display of what made Sega special in the early 90's.



Oh, and just in case there's a game within the video that you can't quite name, InfiniteContinues, the creator of the video has posted a entire list of the games featured.

P.S: There is also a website called Whip Ass Gaming who did a whole collection of animated GIFs of the Sega logos(many with the sounds too) which can be viewed HERE. Funnily enough both are called "The Sega Logo Project". How great (Sega Fanboy) minds think alike =)

Monday, 22 October 2007

Sega Fanart showcase: Ristar

Considering Ristar only had the one game on the Mega Drive, there sure is a lot of nice fan art of the character floating around on DeviantArt (a majority of them are coming from one artist, mind you). The game itself was one of the true gems from Sega's 16-bit days, and one of the best platformers from that era.


Ristar by ~Izaart


More after the jump.

Saturday, 13 October 2007

'Sega Gals' Capsule Figures

As many who know me may well know, I'm one of those sad gits that has a room littered with not only games, but toys of said games. I posted an article at the Dreamcast Junkyard a while back about a few of the Sega related ones I have, but just today I got four new ones sent through the post, as much as I have been trying to A) sell any figures I don't want anymore and B) stop buying the darn things because I'm running out of space. I couldn't resist these one though.

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These are four of the 'Sega gals' series of little Capsule Toy figure type things. There is about 12 of them in total to collect, and this guy on Ebay had the lot of them, but to be honest I didn't recognize some of them because I don't play many RPG's (or any RPG's, for that matter), so I just bidded on the ones I know well. There was also one of Sarah from Virtua Fighter that I was gonna have but I got outbid on it, and the Golden Axe one was kind of tempting but it wasn't anything special. These were my four favorites.

More after the jump!

Friday, 5 October 2007

Sega Fanart showcase: Alex Kidd

This week I'm gonna look into fan art of Alex Kidd, the Ex-Sega mascot and Master System favorite. Give us a new Alex Kidd game Sega! You know, if you're not too busy.


Alex In The Sun by ~igrec

Alex Kidd: Petit Copter by ~UpaUpa

Alex Kidd by *illeoh

Alex Kidd 2005 by *Sarumaru

Alex Kidd by ~lordwong

Antonis and Alex by ~devilove

Saturday, 29 September 2007

SegaWorld Part 4.5

Okay, well, I haven't actually got any new information for you readers regarding the wondrous SegaWorld unfortunately. However, I did dig these up;
First, the weird SegaWorld Sonic pom /banner thing. Apparently there were several different designs, but I only have this one myself. It proudly rests, stuck to my CD rack.
This is the glorious badge I was trying to get from the broken badge machine dispensing thing. Well, I got given it by staff along with the pom above as a friendly bonus.
And this is a pin I didn't know I had. I don't actually remember getting it, but I will make sure not to lose it now. Something about it's nice and stylish, even though it's just a little SegaWorld logo. I couldn't find the SegaWorld pen I used to have, but it wasn't all that fantastic. It was just a clicky white pen with the above Sonic / SegaWorld logo. So there you go, those a few of the pointless items I've acquired in my Sega fandom.

Friday, 28 September 2007

Sega Fanart showcase: Puyo Puyo

Searching throughout deviantArt for great fan art of Sega games, here are some particularly nice one I found. I'm gonna make this a weekly thing, starting this week with the theme being...Puyo Puyo, that long running puzzle blob series I love so much (and have just brought a Gashapon figure of it's lead character Arle just this morning). I'm mainly counting the classic series, because as much as I enjoyed Puyo Puyo Fever I preferred the old cast of characters =)


Puyo Puyo SUN by ~pu

More after the jump..


Tuesday, 25 September 2007

Decap Attack

(two heads aren't always better than one - drawing courtesy of me)

In the interest of variation, I’m going to not focus this entry on Sonic stuff. Wild, I know. SEGA had many other glorious moments, some of which are often overlooked. One of my personal favourites would have to be Decap Attack, originally an annoyingly tricky Mega Drive platformer. Apparently an “update” of a Master System game called Psycho Fox, Decap Attack involved you running around as a zombie / mummy hybrid thing by the name of Chuck D. Head, in an attempt to stop Max D. Cap from doing evil things. Or something, I didn’t really pay all that much attention to the plot.

(I never understood the presence of the monkey on this cover)


More after the jump..

Sunday, 23 September 2007

SegaWorld Part 4

Clearly SegaWorld was something extremely important to Sega fans. And by Sega fans, I mean Sonic freaks like Gagaman and myself. As such, I feel it’s only appropriate for me to write about this glorious place in my first entry for this blog.


I actually lived in London whilst SegaWorld was up and running, which meant I got to visit it a good handful of times, which was great for me. However, I’m pretty sure these trips were about 7-9 years ago, so a lot of the details are hazy, but whatever – I can remember a few things.

Pirate TV: Best Sega Europe Ad-campaign ever.

A La Kat Food? Ecco Washing Powder? The Cyber Razor Cut? What the bloody hell am I talking about?


(Click for a news snippet out of...where else? Sonic the Comic. Issue 2, to be precise.)

More after the jump..

Saturday, 22 September 2007

The British Sonic Single that couldn't.

I remember there being, back about 1992, two Nintendo related singles that were somehow doing pretty well in the charts (they were in the top 10 for a week or two), one was some odd Tetris remix, and the other was a tune from Super Mario Land on the Game Boy with rapping all over it (ugh). I presume someone at Sega demanded that they jumped onto the band wagon, and not long later a Sonic single popped up out of no where.

The track uses music and samples from the first Mega Drive game, which is nice, but is ruined by some shite lyrical work and naff 90's beats. Unlike the Nintendo tracks this single didn't fare too well, only reaching the No.33 spot. When you hear it you'll pretty much see why. It did somehow manage to stay in the top 40 for six weeks, though. I only know this because when I came across the single at a car boot sale some years after it's release (I didn't even know of it when it came out in 1992) I looked it up in a Record Guide book my dad had. Somehow I managed to find both the CD and Record versions of it, which are still sitting in the loft amongst all the Sonic the Comics and other Sonic junk. Here's a close up of the back, for those who may want to know who made it (yes, both of you). The writer is unknown, apparently. Probably a sign that the guy who did write it isn't too proud of the fact.
Now I know you all really want to hear this, so here's a download of it! I did warn you though!


Edit: Found a youtube video of it.